Cleric
- The Cleric serves as the group's primary healer, diviner, and defensive specialist.
- She can hold her own in a fight, but generally focuses on healing party members.
- The cleric's spell selection can greatly affect her role - she can select from a range of healing spells, damaging spells, and defensive or offensive buffs. Clerics are masters of divine magic, which makes them especially good at healing and destroying undead creatures. An experienced cleric can even bring allies back from the dead. Clerics are also adept in the use of simple weapons and armor, since armor doesn't interfere with devine spells the way it does with arcane magic.
The handiwork of the gods is everywhere: in places of natural beauty, in mighty crusades, in soaring temples, and in the hearts of worshipers. The gods, however, mostly work through their intermediaries: their clerics. A cleric uses the power of her god to make the god's will manifest, which means clerics can be relied on to heal, protect, and avenge.
- Guide to the High Level Cleric by binkplayboy
- Clerics in a Supportive and Undead Combatant Role by Wynder
- Cleric Creation Guide @ TenTonHammer by Zed
- The Cleric - Holy Warrior @ GamerGod by Osprey
- Cleric/Ranger - The Undead Hunter @ GamerGod by Osprey