Sorcerer
- Sorcerers can learn fewer spells than wizards, however, they can cast more spells in a given battle and don't need to prepare their spells ahead of time.
- Since sorcerers gain their powers without years of study, they have more time to learn fighting skills and become proficient in a wider array of weapons.
- A sorcerer often has a powerful presence that gives him a way with people, and he may serve as the "face" for an adventuring party, negotiating, bargaining, and speaking for others.
A sorcerer defines his role based on his spell selection. A sorcerer who focuses on damage-dealing spells becomes a center of the party's offensive power. Another may rely on more subtle magic such as charms, enchantments, or hold spells. The sorcerer can also act as a healer to warforged, the living constructs that survived the Last War.
Sorcerers create magic the way a poet creates poems, with inborn talent honed by practice. They have no books, no mentors, no theories - just raw power that thye direct at will. Some sorcerers claim that the blood of dragons course through their veins. It is common knowledge that certain powerful dragons can take humanoid form and even have humanoid lovers, and it's difficult to prove that a given sorcerer does not have a dragon ancestor. Sorcerers often have very good looks, usually with a touch of the exotic, that hints at an unusual heritage.
- Sorcerer - Warforged Doctor and Diplomat by Oghma
- Sorcerer Creation Guide @ TenTonHammer by Shayalyn
- So you want to be Dragonblooded? @ DnD Vault by Fallen_Crow