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| Base Value: | 32260g |
| Weight: | 12 lb |
| Damage: | 1d12+1 Magic (7.5) |
| Critical: | 19-20 / x2 |
| Weapon Type: | Great Crossbow |
| Slot: | Two-Handed |
| Damage: n/a / Attack: DEX |
Durability: 140 / 140
Darkwood (Hardness: 6)
The largest of the crossbows, it is weighty enough to require special training to use.
- +1 Enhancement Bonus
This item has been magically enhanced. Armor that has been magically enhanced gets a +1 bonus to AC. Weapons that have been magically enhanced get a +1 bonus to attack and damage. - Darkwood
This rare magic wood is as hard as normal wood but very light. The armor check penalty of a darkwood shield is lessened by 2 compared to an ordinary shield of its type. - Anarchic
An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 points of damage against all of lawful alignment. - Lesser Goblinoid Bane
A bane weapon excels at attacking one type or subtype of creature. Against goblinoids, this weapon's effective enhancement bonus is +1 better than its normal enchancement bonus. It deals an extra 1d6 points of damage against the foe.